AI Insights · Timothy · January 2023
Top Down Games on iOS in Ecuador Q4 2022
Explore the performance metrics of the top 5 top-down games on the iOS platform in Ecuador during the fourth quarter of 2022, including weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw notable performance trends among the top 5 top-down games on iOS in Ecuador. Here, we delve into the weekly downloads, revenue, and active user metrics for Parchisi STAR, Clash Royale, Mobile Legends: Bang Bang, Brawl Stars, and League of Legends: Wild Rift.
Parchisi STAR
Parchisi STAR from Gameberry Labs experienced consistent weekly revenue, starting at approximately $1.3K and peaking at $1.5K by the end of December. Weekly downloads fluctuated, with a notable increase from 2.4K in late September to 3.3K in the last week of December. Active users showed a similar trend, starting at around 52K and maintaining a steady presence throughout the quarter.
Clash Royale
Supercell's Clash Royale demonstrated varied revenue patterns, peaking at $2.1K in early October and ending the quarter at around $1K. Downloads ranged from 1K to 1.6K, with a significant boost in the final week of December. Active users remained relatively stable, fluctuating between 53K and 64K over the quarter.
Mobile Legends: Bang Bang
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw its highest weekly revenue at $1.3K in early November, with a slight dip to $1.1K by the end of December. Downloads were modest, reaching up to 224 in the final week. Active users remained steady, ranging from 2.9K to 3.3K.
Brawl Stars
Brawl Stars also by Supercell, showed steady growth in revenue, peaking at $1.2K in the last week of December. Downloads increased significantly from 419 in late September to 1K by the end of December. Active users showed a strong upward trend, nearly doubling from 11.4K to 18.5K over the quarter.
League of Legends: Wild Rift
Riot Games' League of Legends: Wild Rift saw its highest revenue of $1.4K in late October, with a steady decline to around $561 by the end of December. Downloads remained relatively stable, peaking at 380 in the final week. Active users ranged from 4.8K to 5.5K throughout the quarter.
These insights are derived from Sensor Tower, providing a comprehensive overview of the performance of top-down games on iOS in Ecuador during Q4 2022. For more detailed analytics, visit Sensor Tower.